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|
GAME OVER
Written by: |
Ian Pearson |
Story by: |
Gavin Blair Phil Mitchell Ian Pearson |
Transcribed by: Kim McFarland
-
- [Pan around G Prime, which is enclosed by the firewall. Squad after squad
of ABCs rise from the sector's surface. At the head of the column are Megabyte
on his flycycle and Hexadecimal in Megabyte's restraints.]
- Megabyte:
- When you're ready, dear sister.
- Hexadecimal:
- Ready? Ready for what?! [The arm restraints are released.] You
expect me to help you?!
- Megabyte:
- Now, now. We can do this the easy way or...
- [Megabyte presses a button on his arm
control panel. Hexadecimal's collar shines green light. Hexadecimal screams
and tries to pull it off with both hands. Her mask flashes on and off,
revealing glimpses of a skull underneath. Her head falls forward. The collar
stops. Her shrieks change into giggles. She straightens up again, cackling
madly.]
- Megabyte:
- I'm glad you find this amusing.
- Hexadecimal:
- Oh, I was just picturing what I will do to you once I am free of your
little toy. [ranting] You have no idea the power you try to control! Chaos
will always triumph over order! [sweetly] It is the way of things.
- Megabyte:
- Enough! Breach this firewall with your viral energies or suffer! Your
choice.
- [Hexadecimal poses defiantly and glares at him. Then she raises her arms.
Her hands glow. Flame-colored energy shoots from them.]
-
-
- [Fade in on the Principle Office war room. People are watching the
activities on the map table. Dot comes up behind Specks.]
- Dot:
- Motion sensors focused on G prime have just gone off the scale!
- Specks:
- We've got movement! Lots of movement. There's a buildup of forces at the
firewall. Looks like Megabyte's having a party and everyone's invited.
- Dot:
- Prepare autodefense mode nine seven zero four.
- [Mouse nods and presses a button.]
- Dot:
- I need to know where the breach will be before it happens. You understand?
- [Specks nods and begins pressing buttons. Phong, AndrAIa, and Enzo are at
the G Prime section of the map table.]
- Phong:
- It looks as if you are right, my child. Megabyte is relying on
Hexadecimal's power to penetrate the firewall!
- [Dot scowls determinedly.]
-
-
- [From outside G Prime, zoom in on the Firewall. Hexadecimal is pouring her
energy into it, grimacing with the strain of her effort.]
- Megabyte:
- Excellent.
- [A VidWindow with a Lieutenant Chauncy appears before Megabyte.]
- Megabyte:
- Lieutenant!
- Chauncy:
- All forces ready! Awaiting your command. Sir!
- Megabyte:
- The way is clear. Take every legion and mount an all-out attack on the
Principle Office. There are no shields to stop you. Take no prisoners, show no
mercy. The city will be mine. Go.
- Chauncy:
- Sir! Yes, sir!
- [The VidWindow closes. Megabyte watches as a double row of ABCs begin
flying through the breach Hexadecimal has created. They fly toward the
Principle Office. The people inside the Command Room watch the approaching
ABCs in a giant VidWindow.]
- Dot:
- [sotto voce] Wait for it...
- [Two CPUs watch more and more ships come, then turn back to Dot, looking
alarmed. Dot stares hard at the VidWindow.]
- Phong:
- Ahh, Dot. Megabyte is not with them.
- Dot:
- You blue tin coward! Come and get us!
- Enzo:
- Sis! We've gotta activate the defenses! Now!
- Dot:
- Yes! I know. Hit 'em hard, Mouse.
- Mouse:
- You heard the lady. All of our cannons deployed. Safeties off! Let 'em
rip!
- [On the surface, a cannon opens out of a mailbox. A
section of ground flips, revealing a big gun. Another kind of gun rises out of
a vehicle and begins firing. The shots blast the ABCs out of their
double-column formation. Virals scream as their vehicles are hit. Inside the
Firewall, Megabyte's flycycle rocks from a nearby explosion. He snaps a harsh
glare at Hexadecimal, who is laughing.]
- Megabyte:
- Close the rift! Close it!
- Hexadecimal:
- Your wish is my command! [She giggles, then laughs out loud as she stops
sending energy at the firewall.]
- [ABCs are still being blasted. Lieutenant Chauncy is trying to control his
vehicle. It is sparking alarmingly inside the cockpit.]
- Chauncy:
- Come in, Megabyte. Repeat, come in Megabyte! [Static sound. He looks to
the side, and speaks to another binome.] It's no use. We're getting shot out
of the sky. Give me an open channel.
- [The other viral nods and flips some switches.]
- Chauncy:
- Viral attack force retreat! Head for the rift! Return to base!
- [The ABC formation makes a U-turn back toward G Prime. The rift is
disappearing. ABCs explode as they hit the barrier.]
- Chauncy:
- The rift, it's closing! No! Can't pull up! Guh! Going to hit! For
Megabyte!
- [Close up on Chauncy's eye. The red and green turn into an image of the
flaming firewall. The image dissolves in static. Then the static clears to
reveal the people in the Command Room looking at the scene - crashed ABCs in
front of the firewall. Mouse smiles, binomes yell and jump up and down. Enzo
punches the air. Only Dot looks unhappy.]
- Dot:
- [softly] Well done, people.
- [Dot turns and walks into her office. Phong watches her go. Inside her
office, Dot cries. After a few nanoseconds the door bleeps and opens, and
Phong enters. Dot turns away and shields her face with her hand.]
- Dot:
- Oh, Phong. [puts on her glasses and picks up her organizer] I was, uh,
just going through these intelligence reports.
- [Phong puts his hand on her shoulder. She looks at him.]
- Dot:
- [numbly] Phong, we won today. We beat them back. [puts the organizer down
and takes off her glasses. We... protected the city. Should be happy but all I
feel is empty. Like part of me died along with all those virals. How many more
must suffer before Megabyte is stopped?
- Phong:
- My child, you mourn the loss of innocents, but hope still lives and burns
brightly inside you! [takes off his spectacles] You are the commander of this
system, and you must be strong for all our sakes... for Bob's sake.
- Dot:
- Bob?
- Phong:
- Dot, now the Viruses are contained we are free to search for a way to
rescue Bob. He is a Guardian! He will find a way to survive the Web! But he
needs us to show him the way home.
- [Dot nods, sniffles, and catches her breath]
- Dot:
- Phong, thank you, old friend. [trying to sound cheerful] What'm I doing
here? These reports can wait. I should be celebrating with my staff. If you
would just excuse me.
- [Phong backs out of the way as she gets out of her chair and walks to the
door. It opens, as the cheering is once again heard. Among the cries, some are
singing "She's a jolly good fellow." Phong puts his glasses back on and
smiles.]
-
-
- [PLACE COMMERCIAL HERE]
-
-
-
- [Hexadecimal, backlit in her restraints, is being lowered down past the
platform in the Silicon Tor. Herr Doktor is at a control bank and Megabyte is
in his throne.]
- Megabyte:
- Herr Doktor, how long do you estimate we can maintain control of my
sister?
- Herr Doktor:
- Ach, well, [laughs] it is so complicated. There are so many variables.
Taking account of her power, not to mention her obvious insanity-
- Megabyte:
- Her... insanity?
- Herr Doktor:
- Ach! Please, do not mention that! It frightens ze vorkforce. Basically,
how we have kept her under control for so long is a mystery! She could even be
faking. I think she likes being tied up!
- Megabyte:
- Let us not even think about that. Doktor, what is the
timeline on our own firewall disrupror?
- Herr Doktor:
- All goes according to plan - as always, mein grossenbitter.
- Megabyte:
- Excellent. Where are Hack and Slash?
- Herr Doktor:
- [shaking his headblock] Ah... they have not yet returned, mein Fuhrer.
- Megabyte:
- Execute one simple command, then join the attack force. Is that too much
to ask? Remind me the next time we breach the firewall that Hack and Slash are
to take point. I'm weary of their incompetence.
-
-
- [Scene: a very industrial-looking sector. A large, rusty, and dangerous-
looking thing-smasher slams down. The upper surface rises upward in a series
of jerks, then smashes down again, over and over. Below, a trickle of molten
metal flows. Cyrus is hanging by his wrists to a device by the smasher's side.
Hack and Slash are at a control podium. Hack and Slash argue as Cyrus,
terrorized, watches.]
- Hack:
- Look, just press the button-
- Slash:
- I don't wanna press the button!
- Hack:
- Just press the button-
- Slash:
- But every time I press a button something horrible happens.
- Hack:
- Uh, Slash...
- Slash:
- What?
- Hack:
- [picking Slash up and shaking him] THAT'S THE IDEA!
- Cyrus:
- [stammering] Um, e-e-excuse me? Hmm? But I'm really quite comfortable, uh,
uh, you could just leave me here.
- [Hack and Slash stare at him for a few nanos, then resume their argument.]
- Hack:
- Eh-oh-where were we?
- Slash:
- We were talking about buttons.
- Hack:
- Yeah, right. So, uh, who pressed the last button?
- Slash:
- Me. So it's your turn.
- Hack:
- Ya sure?
- Slash:
- Yup.
- Hack:
- Really sure?
- Slash:
- Yyyup.
- Hack:
- Really really reeeeally sure?
- Slash:
- Ahhh, well, uh...
- Hack:
- Okay, I'll press the button!
- [He wheels to the control podium, pushing Slash back with a hand in front
of his eyes. Hack's hand slaps down on the button. The device holding Cyrus
starts moving jerkily towards the crusher.]
- Cyrus:
- [stammering] Oh, um, uh, oh, if I could - uh - oh, dear...
- [As it swings over, the crusher slams down. Hack watches. Slash
wheels close to the crusher. As the crusher opens Cyrus screams. Just before
it slams down Slash's arm snatches him out of it.]
- Slash:
- [holding Cyrus upside-down by his feet] I cannot do this. It is bad!
- Hack:
- What d'ya think you're doing?
- Slash:
- I am saving the little fellow from what to me looks like certain death.
- Hack:
- Yeah, that's right, and we're supposed to BE that certain death!
- Slash:
- [setting Cyrus on his feet] Go, little fellow. Run. Be free!
- [Cyrus runs away as fast as his little legs can carry him.]
- Hack:
- Now you've done it. Megabyte's gonna be mad!
- Slash:
- Aw, what's new? I miss Bob.
- Hack:
- Eh - WHAT?! [grabs Slash's head and looks around nervously] Sh - what -
ssh - [whispering] You crazy!?
- Slash:
- Bob always stopped us before we could do anything really bad! Now nobody
does.
- [Slash wheels away slowly, looking dejected.]
- Hack:
- Hey! I never thought of it like that before.
- Slash:
- Let's get back to the Tor. I do not like it down here.
- Hack:
- Okey-dokey!
- [They wheel down an alley.]
- Slash:
- Are you gonna tell Megabyte what I did?
- Hack:
- Yup!
- [Slash startles]
-
-
- [In the Command Room, Enzo and AndrAIa are sitting on the steps.
A female Zero is walking up, and Dot is walking down. Dot sits just below
them.]
- Dot:
- Hi, AndrAIa. Keeping our favorite guy busy?
- AndrAIa:
- [brightly] Yes, sir, Commander Matrix! Oh - uh - I mean ma'am.
- Enzo:
- AndrAIa, it's okay to call Dot "sir." Isn't it, sis - uh, I mean, sir?
- [All three laugh. Then a beeping sounds and lights blink. All three go to
the map table, which is flashing. One section is swirling purple.]
- Specks:
- The new long-range sensors Mouse fitted to the defense grid are
registering a, a massive energy buildup over the city.
- Dot:
- Can you tell what it is yet?
- Specks:
- Nuh... confirmed! It's a game. Scanning for landing coordinates.
- [As Dot and Enzo watch a low holo of a game cube appears on the map
table.]
- Dot:
- This is it, little brother. I mean, Guardian Matrix.
- Enzo:
- [saluting] On my way, commander Matrix.
- [Enzo turns to go. Dot touches his shoulder, kneels, and lays her hands on
his shoulders.]
- Dot:
- Wait. Enzo-
- Enzo:
- Yeah, Dot?
- Dot:
- Look... you're all I have left. Now you be careful out there. I don't know
what I'd do-
- Enzo:
- [interrupting] Hey, don't get all mushy on me! You're a commander,
remember? Anyway, AndrAIa and I can take on any User.
- Dot:
- Okay, go! But be-
- Enzo:
- [interrupting] -careful, I know, I know!
- [Enzo and AndrAIa slap hands and run up the steps. Frisket barks and
follows them. Mouse lays a hand on Dot's shoulder. Dot turns back to look at
her, then steps up.]
- Mouse:
- They'll be okay, sugah.
- Dot:
- [sighs] I just can't get used to this. I'm letting my little brother go
into games! It's just too much responsibility for a little Sprite.
- Mouse:
- That little Sprite is a young Guardian. Bob knew what he was doin', he
chose well.
- Dot:
- Bob was supposed to be here to train him!
- Mouse:
- Yeah, and if the portals to the net were open Enzo could be downloaded to
the Academy. Look, things didn't turn out that way. We have to make do. We all
have our roles to play.
- Specks:
- The long-range sensors nailed it. Game landing where predicted.
- Dot:
- Is the sector evacuated yet? I don't want amateurs getting in Enzo's way.
- Specks:
- Sector is being cleared. No movement from G Prime. Enzo and AndrAIa are on
their own.
- [Vehicles are carrying binomes out from under the descending cube.]
- Dot:
- [voiceover] That's what I'm afraid of.
- [The camera follows the evacuation vehicles. CPUs are escorting Enzo,
AndrAIa, and Frisket, who are flying toward the Game in Bob's car (!!) The
camera viewpoint backs up to show Megabyte watching the scene in a VidWindow.]
- Megabyte:
- You still race into the games, do you, um, Guardian? For what? Putting on
a show for the masses, are we? The young pretender? Heh heh. [mockingly] To
mend and defend. [laughs] Who will defend you the next time we meet? Have your
fun, boy. While you can.
-
- [Binomes are watching Our Heroes flying toward the game. A little boy
binome jerks his mother's arm and points.]
- Boy Binome:
- Look, Mom! It's our Guardian! Go get 'em, Enzo!
- [The CPU escort turns aside when they near the cube, which is nearly down.
Bob's car continues on.]
- System Voice:
- Warning, incoming game.
-
-
- [Cyrus is running through a dimly lit, industrial looking sector. He skids
to a stop.]
- Cyrus:
- [panting] Uh, ah, uh, I'm free. Heh, heh, uh-
- [Cyrus runs parallel to the firewall. Skuzzy is on the other side.]
- Cyrus:
- Uh, I've got to get away. Yes. Yes, that's it. Get away. [His voice rises
hysterically.] Ah! Ahh, trapped! Ah, can't get out! No, no, can't get out!
[screaming] I CAN'T GET OUT!
- [Skuzzy's whirring can be heard when Cyrus stops. Cyrus looks over.]
- Cyrus:
- Skuzzy? Uh-huh, huh, trying to, uh, find your mistress? You can't get in,
can you? A-and I can't get out! Ah, eh-maybe we can help each other? Yes-
[Cyrus begins laughing, again slipping into hysteria.]
-
-
- [Fade in on a coliseum floating in a blue sky. Its top looks like stained
glass. Zoom in on Enzo, AndrAIa, and Frisket, who are on an outside edge
between two pillars.]
- Enzo:
- Glitch, game stats. [Glitch beeps.] It's a tournament style fighting game
between gods, mortals, and demons.
- [Stained glass windows, floating around the central arena, zap into
existence. Each has the image of a different fighter in the middle.]
- AndrAIa:
- [voiceover] The game is loading the players.
- Enzo:
- We've got a problem. The User only has to beat five opponents to win the
game!
- AndrAIa:
- So? What's the problem?
- Enzo:
- There are twelve to choose from! What happens if we reboot and don't get
picked? We won't be able to defeat the User! We're not in control here!
- AndrAIa:
- W-what're you saying, Enzo?
- Enzo:
- This is bad. This is very bad.
- [The camera pulls back away from the floating arena.]
-
-
- [PLACE COMMERCIAL HERE]
-
-
-
- [Fade in on the Command Room. Phong and Dot are at a control console,
facing a VidWindow showing the game cube.]
- Dot:
- [to Phong] How are the power levels? [to Mouse] Any sign the game's nearly
over? [to Phong] Is that reading normal?
- Phong:
- My child, the game has barely begun! Even allowing for the time
discrepancies between virtual space and game space, there is still a finite
time we must wait! Be patient.
- [They watch the game cube on the VidWindow for a few nanos.]
- Phong:
- [voice rising to a shout] What does someone have to do to get a cup
of cocoa around here?!
- [Phong waves his arms. Binkie and Sir startle, sloshing their cocoa mugs.]
-
- [The arena. Tinny game music plays as windows are highlighted, one at a
time, left to right. One bearing the image of a red, flame-winged demon glows
red and floats forward.]
- Enzo:
- [voiceover] The User's chosen his form.
- [The demon comes off the window as a shape of fire and takes on solid form
when he touches the ground. It crosses its arms. One ends in a gauntleted
hand, the other in a pair of blades.] Game Voice: Zaytan.
- [Frisket growls.]
- Enzo:
- Look, we can't fight him like this. You pick a character and reboot with
Frisket. That way, Frisket can take care of the User if you're chosen.
- AndrAIa:
- But what about you?
- Enzo:
- I don't believe in the no-win scenario. I'm gonna try and second-guess the
User. That way we have two chances of being picked. Got it?
- AndrAIa:
- No. But you're the Guardian! [to Frisket] Come on, boy!
- [AndrAIa and Frisket walk forward.. Enzo watches approvingly. They stop in
front of a window depicting an East Indian looking four-armed woman and a
tiger.]
- AndrAIa:
- This'll do. [She clicks her and Frisket's icons.] Reboot!
- [In flares and streaks of light they are drawn into the window. They look
out at Enzo. AndrAIa waves two of her arms.]
- Enzo:
- Good girl. Now it's up to me.
- [Enzo watches as windows are highlighted, one at a time. The highlight
stops on a window depicting a winged man. Enzo runs toward it, then tries to
jump into it as he clicks his icon. It moves away.]
- Enzo:
- Reboot! [He lands on the ground below the window.] Cursors! Missed!
- [The winged man comes off of the window in blue light.] Game Voice: Angel.
- [Zaytan steps forward and spreads his arms menacingly. On a status screen,
Zaytan stands on the left and Angel on the right, with a sword-and-icon logo
in the middle. The word "EMPYREAN" appears. then goes to the bottom of Angel's
side. "ROUND 1" appears and goes to the bottom of Zaytan's.]
- Enzo:
- This should be good.
- [Zaytan strikes out at angel, who jumps
away. Zaytan's eyes glow brightly as he glares. Angel's eyes glow too, then
flicker as if with lightning. Angel shoots white light at Zaytan from his
hands. Zaytan blocks it with his own hands. Enzo watches closely. On the
status screen, a horned skull appears in the middle and goes to the top of
Angel's side, and then "ROUND 2" goes to the bottom of Zaytan's. Zaytan
punches Angel, sending him flying backwards. Angle lands on the ground face
down. The light on his face darkens and his eyes roll up onto his head. As
Zaytan advances he rolls onto his back. Zaytan grabs the top of Angel's head
and pulls. As AndrAIa watches with open-mouthed shock, disgusting sound
effects indicate that something nasty has just happened to Angel's head. Enzo
is still watching closely.]
- Enzo:
- So, that's your finishing move. I'll be ready for it.
- [Zaytan opens and closes his hand. Feathers fall to the ground. Angel's
window goes back into place. His image flickers out, replaced by a horned
skull. White fog covers the scene.]
-
-
- [Fade in on Hexadecimal, who is in Megabyte's restraints. She looks
around. With two flashes of light, something taps on the other side of a
ventilation duct.]
- Hexadecimal:
- [Casually] Come in.
- [The four screws at the corners of the grill come out, then the grill
falls forward. Backlit by inexplicable white light, Skuzzy bounces forward
into the room and purrs as he looks up at Hexadecimal.]
- Hexadecimal:
- [pleased] Skuzzy! [angrily] It's about time! Where have you been?!
- [Skuzzy leans forward. On the bubble dome on the top of his head an image
of the firewall appears.
- Hexadecimal:
- A firewall? You call that an excuse?!
- [Skuzzy give A Look to the camera.]
-
-
- [Zoom in from the outside, past the near windows, to the arena, which is
now a darker, different arena. Zaytan is knocking the tar out of a man wearing
black clothes and a red bandana. He knocks the man to the ground. The man's
eyes roll up. Enzo, AndrAIa, and Frisket watch. On the status screen, a horned
skull goes to the top of the man's side. "ROUND II" goes to Zaytan's side.
"SOMSATA" in on the lower part of the man's side. Zaytan poses. The man steps
forward, whirling a large knife. Zaytan knocks him back. Enzo watches
carefully. Zaytan knocks the man back again. The man gets up, spreads his
arms, and runs forward. Zaytan shoots flame at him, knocking him back to the
side of the arena. Then Zaytan walks forward, kneels down, and grabs the man's
head, which crackles and crunches horribly. Enzo frowns. The last fighter's
window returns to its original place, its image replaced by a horned skull.
The camera pulls back to reveal that three windows now bear skull images. Then
the sword-and-icon appears onscreen, then bursts apart. revealing a grim,
Quakelike arena, the circular fighting platform suspended over a fire pit.
Zaytan is standing in the center. Enzo is in front of AndrAIa's window.] Game
Voice: Final level.
- Enzo:
- [looking around] Hmph. nice.
- [Windows light up in succession as the game's tinny theme is played. It
pauses on AndrAIa and Frisket's window. Enzo is in front of the next window.]
- Enzo:
- [waving and pointing at his window] No! No, here! I'm here! Come and get
me!
- [The window behind Enzo lights up.]
- Enzo:
- All right. Let's do it. [clicking his icon] Reboot!
- [The green energy comes down on him just as the fighter emerges from the
window. Enzo ends up in the fighter's yellow-and-black costume.] Game Voice:
Matrix.
- [Enzo tries to speak. His voice is muffled by the mask. He pulls
it off.]
- Enzo:
- You can't speak in these things! On the screen, the word DISNIA appears
and goes to Enzo's side, and ROUND 1 goes to Zaytan's. Zaytan steps forward
and spreads his arms menacingly. Enzo pulls a martial arts pose. ]
- Enzo:
- Okay, big boy. Let's party.
- [Zaytan swipes at Enzo. Enzo ducks under the blades, then jumps and with a
yell kicks Zaytan in the face. AndrAIa is waving her various arms and cheering
him on.]
- AndrAIa:
- Way to go! Get 'em Enzo!
- [One of Zaytan's blows connects. Enzo punches Zaytan in the stomach a
number of times in rapid succession, then kicks him in the face, forcing him
back. Zaytan shoots flame twice at Enzo. Enzo jumps over it, coming forward as
he does. He kicks Zaytan in the face, knocking him on his back. He jumps on
top of Zaytan and lands with a burst of green light. On the status screen, a horned skull goes to the top of Zaytan's
side, and "ROUND 2" to the bottom. Zaytan, now on his feet again, lashes out
at Enzo, knocking him to the edge with two blows. Enzo puts his hands to his
head and shakes it, as if clearing it. He scowls at Zaytan. Zaytan nods. Enzo
makes a running attack at Zaytan, who blocks him. After a few missed blows,
Enzo again pushes Zaytan back with a series of blows to the midsection. Zaytan
pauses momentarily, as if stunned, then swings his blade arm at Enzo, who goes
flying across the arena. On the status screen, a horned skull goes to the top
of Enzo's side, and "ROUND 3" to the bottom of Zaytan's.]
- Enzo:
- One all. This is the decider. Come on, Enzo, keep it together. You could
do this. You're a Guardian! A machine! Let's do it!
- [Enzo and Zaytan exchange a few melee blows. Enzo edges forward
determinedly, then pushes Zaytan back with several feinted kicks. Zaytan
knocks him to the ground. Enzo leaps out of the fall and kicks Zaytan in the
face. Zaytan hits Enzo several times, dazing him and forcing him back. Then
Zaytan swipes upward with his blades. Enzo reels back, mouth open in horror,
his hands over his face. A bloody streak now crosses his right eye. AndrAIa is
banging on her window, and Frisket is growling and trying to break through the
glass. Enzo recovers enough to block Zaytan's next strike with a kick, and
breaks off one of the blades. Zaytan looks at the blades. Then he punches Enzo
with his hand, knocking him to the ground. Zaytan raises his arms
triumphantly. Then he stalks forward. Enzo, on his back, looks up in terror as
the shadow falls over him. He clicks his icon into game sprite mode, then
looks over at AndrAIa's window. Then Zaytan's hand grasps his head. Behind the
window, AndrAIa and Frisket watch.]
- AndrAIa:
- No! No...no... [She holds out her icon, and speaks to Frisket in a
quavering voice as she reaches for his icon. She clicks her own icon, then
his, setting them to game sprite mode.] There, there. Good boy, Frisket.
Everything is going to be all right. Good dog.
-
-
- [In the Command Room, all of the VidWindows show the game cube. Dot and
Mouse are watching from the bridge.]
- Specks:
- Energy buildup confirmed. It's over. Game about to leave.
- Dot:
- I want med teams in there immediately. Full security alert. Get in and get
our people out of there ASAP. [to Specks] Keep scanning G Prime. This is when
Megabyte could try something.
- [Specks nods.]
- System Voice:
- Game over.
- Dot:
- Here it goes. Get ready!
- System Voice:
- The User wins.
- [In the VidWindow, the cube rises slowly. Specks, Mouse, and Phong watch,
then one by one look At Dot. She gazes at the VidWindow, then gasps softly.]
- Dot:
- Enzo... no... [Tears run down her cheeks. She screams,] NO!
- [As Dot screams, the scene fades to the firewall-enclosed sector of G
Prime, then to Megabyte, who is laughing triumphantly.]
Directed by |
Mark Schiemann |
|
Starring the Voices of |
Kathleen Barr Gary Chalk Michael Donovan Christopher
Gray S. Louise Vallance |
Tony Jay Andrea Libman Scott McNeil Shirley Millner
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Casting by BLT Productions Ltd. |
|
Voice Director |
Michael Donovan |
|
Story Editor |
Dan DiDio |
|
Executive Production Design Consultant |
Brendan McCarthy |
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Production Design |
Mike Jackson |
|
Production Design Consultant |
Ian Gibson |
|
Design Supervisor |
Gavin Blair |
|
Associate Producer |
Barb Dawson |
|
Production Manager |
B. F. Painter |
|
YTV Executive |
Laurinda Shaver |
|
Animation Coordinator |
Jennifer Twiner |
|
Supervising Animator |
Mark Lemon |
|
Senior Animators |
Walter Hsieh Morgan Ratsoy |
|
Computer Animators |
Tyson Araszewski Sebastian Brodin Steve Cooper Jeremy
McCarron Corey Barnard Katrina Conwright Jiri Licenik Jonathan
Moyes Dave L. Willscroft |
Jared Damon Jason Gross Daniel Ife |
Modeling Director |
Frank Belina |
|
Modellers |
Keith Arima Mabel Chan Herrick Chiu Slava Chorny Mike
Faulkner Mike Ferraro Alberto Garcia Mike Towes |
Gideon Hay Murray McCaron Doug McCay Jeremy Miller Leslie
Oldham Rick Scarpitti Rak Tafarodi |
On-Line Editors |
Dermot Shane Anne Hoerber |
|
Off-Line Editor |
Angela Stevenson |
|
Vice-President Technical Operations |
Kelly Daniels |
|
Chief Engineer |
Greg Story |
|
Systems Engineers
|
Terry Bates Larry Bodnar Russ Ptolomey |
|
Vice-President of Software Development |
Chris Welman |
|
Software Development |
Tim Belsher Troy Brooks David Fracchia Rick Glumac Adam
Wood-Gaines |
Albert Ho Tony Pele Phil Peterson David Wong
|
Software Technical Support |
Denise Pierre Eric Torin |
|
Video Production Supervisor |
Jim Corbett |
|
Video Production Technician |
Jean Ireland |
|
Video Disk Operators |
Sylvain Blais Amy Wilding |
|
Corporate Controller |
Giuilana Bertuzzi, CMA |
|
Production Accountant |
Jim Pratt |
|
Director of Communications |
Mairi Welman |
|
Executive Assistants |
Adria Budd Colleen Heenan |
|
Alliance Executive |
Beth Stevenson |
|
Production Assistants |
Chris Cairns Tyler Haider Earl Fast |
Donna Maxwell Marco Tremblay |
Music composed by |
Robert Buckley |
|
Sound Effects Supervisor |
Marcel Duperreault |
|
Sound Effects Editor |
Jason Fredrickson |
|
Dialogue Editor |
Kirk Furniss |
|
Dialogue recorded at |
Pinewood Sound Buzzy's Recording |
|
Foley, Re-recording & Final Mix at |
Post Modern Sound |
|
Video Post Production |
Mainframe Entertainment Inc. |
|
Vice President of Production |
Glenn Griffiths |
|
Vice President of Operations |
Phil Mitchell |
|
Director of Operations |
Gavin Blair |
|
Produced in association with YTV |
Recorded in Stereo Surround |
© 1997 Reboot III Productions Ltd. All rights
Reserved |
A Mainframe/Alliance Production |
|
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|
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Produced with the participation of Telefilm Canada, The
Canada Television and Cable Production Fund License Fee Program, British
Columbia Film and the Independent Production Fund.
And with the assistance of the Shaw Children's Programming
Initiative and the Government of Canada-Canadian Film or Video Production
Tax Credit Program. |
MAINFRAME ENTERTAINMENT, INC. http://www.mainframe.ca/ |
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