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System Crash
Written by: |
Mark Wolfman |
Story by: |
Gavin Blair Ian Pearson Dan DiDio Len
Wein Phil Mitchell Mark Wolfman |
Transcribed by: Kim McFarland
- [Open on a dock at the edge of Mainframe.
The energy sea ripples blue and purple. Above, the system and sky are dark and
grim. The camera comes in on the end of the dock, where Oo-er is fishing, and
one hillbilly binome plays the banjo while another dances. Other binomes are
on the dock, including the null-juggling clown. The dock shakes. The
hillbillies stop playing and dancing. The binomes all look around nervously.
The ground shakes harder. The binomes cry out. Then the dock collapses from
the end inward, dropping the binomes into the energy sea. The edge of the
system itself, and the buildings there, also begin to fall.]
- [The KISS binomes, seen from below, look around. The camera pulls back,
showing that they are on the upper level of a skeletal building. The building
collapses from the top down. Binomes run around in terror as other buildings
implode. Binomes resembling Sailor Moon and several of the Senshi huddle in a
small group. The Sailor Moon binome holds one hand up. A glow appears in it.
She smiles at it, then holds it close to her face. A piece of rubble smashes
down on her, startling the rest of the group. Al's Rollerskating Waiter skates
away from some collapsing buildings, but one tall columnar building falls on
him. As binomes with "My Favorite Martian" antennae walk across in the
background, Fax Modem looks back and forth between two cards, one labeled
"L.A." and the other "B.C." Data Nully stands beside him. She looks around and
sees the "aliens", them looks up and sees a sparking power wire break and
swing toward her. She runs away. Fax looks back s the wires swings up behind
him. The electricity knocks his blocks off as if it were an explosion. A
binome on fire runs in front of the camera. The Elvis binome looks around,
then up, just before a piece of rubble lands on him. Bob's apartment building
shatters, then the 8-ball falls off. A binome dressed as Indiana Jones runs in
front of the ball to the tune of some familiar music. He and the ball pass by
a family of Ones. They run as the ground collapses behind them. The boy runs
ahead. The woman falls, her eyeblock separating from the rest of her body. The
man stops. She looks down hopelessly. The collapse approaches them. The boy
stops and looks back, terrified. After a pause the ground collapses under his
parents. He stares, trembling, as the camera closes in on his eye.]
- [Seen from outside, an explosion hits the Principle Office's
nearly-destroyed dome. Still in formation from last episode, Ray, AndrAIa,
Matrix, Bob, and Mouse hold their ground while it shakes under them.]
- AndrAIa:
- The city, it's shutting down!
- Bob:
- [grimly] Megabyte's legacy.
- Mouse:
- People're dyin' here! We have to do something!
- Matrix:
- What we need is a plan.
- Hack:
- Ooh, a plan!
- [Hack, Slash, and Dot approach.]
- Slash:
- A plan, yes.
- Hack:
- Ooh, that is a very good idea!
- Slash:
- Great idea.
- Hack:
- What we need.
- Dot:
- I couldn't've put it better myself.
- [Wipe to a scene of various binomes walking. The camera pulls back to show
more and more binomes, all heading in the same direction. The walk by a techie
who seems to be keeping track on a console, then between Matrix and AndrAIa.]
- AndrAIa:
- You have to hand it to Dot. She sure knows her plans.
- Matrix:
- [proudly] That's my sister.
- [A VidWindow showing Dot pwings open in front of Matrix.]
- Dot:
- Enzo, how we doing?
- Matrix:
- So far so good. The evacuation of the city is proceeding smoothly.
- Dot:
- Good. I want the people of Mainframe to know that they can find shelter
inside the Principle Office.
- AndrAIa:
- Mouse and Surfer are spreading the word and rounding up all the
stragglers.
- Dot:
- This surfer- [takes off her glasses] -can we trust him?
- AndrAIa:
- Enzo and I can vouch for him. But I think Mouse plans to check him out
herself.
- [AndrAIa looks to the side and smirks.]
- [Mouse and Ray fly together, Ray on his Surf-Baud and Mouse on a zip
board, through ruins. They dodge flaming and collapsing debris.]
- Mouse:
- Is it true you do all your surfin' alone?
- Ray:
- Have to. I've never found anyone who'll take the risks I like to take.
- [Hearing a scream, they both look down, then fly toward the sound. A pair
of punk binomes with green hair and wearing studded leather stand on the
surface. Ray and Mouse fly down and snatch them up. They scream. Then Ray and
Mouse fly with the binomes, one on the front disk of Mouse's Zip board and the
other on the front of Ray's Surf-Baud. Ray and Mouse, look back then forward
again.]
- Mouse:
- I can't imagine where you'd find a girl like that.
- [Ray looks over at Mouse, raises an eyebrow, and grins.]
- [Wipe to the Command Room. Bob is looking at the map table. Phong's head
is by him, still in the bell jar. Bob leans forward to examine the map, then
taps on the surface. Phong watches. Then they look over when they hear Hack.
The two bots approach, jabbering excitedly. Hack is holding Phong's body.]
- Hack:
- Ooh! Ooh! Ooh! Ooh! Ooh! Ooh!
- Slash:
- We found it!
- Hack:
- Yeah, we found it!
- Slash:
- Right in the trash!
- Hack:
- It was in the trash!
- Slash:
- I tripped over it.
- Hack:
- And it smelled.
- [A pair of techies examine the body. They nod at each other.]
- Phong:
- Ah, thank you, boys. I was feeling half the Sprite I used to be.
- [More explosions shake the Principle Office. Dot and Specks hold onto the
map table for support. Debris falls around them. The bell jar falls off the
map table. Bob catches it before it hits the floor and sets it back in place.]
- Phong:
- We must power down the sectors of the city before they tear themselves
apart. Without energy, the shutdown will, well... shut down. Only the
Principle Office will remain online.
- Dot:
- But how? The Core control chamber was practically destroyed in the war.
- Phong:
- Then we will have to do it manually. From... inside the Core.
- Dot:
- But... well, no one can survive prolonged exposure to the core.
- Bob:
- I can. I think.
- Dot:
- [distressed] No! You can't.
- [Phong and Bob, then Specks, look sternly at Dot.]
- Dot:
- [resigned] All right. Let's get started.
- [Outside, binomes are still walking to the Principle Office. Two binomes,
a janitor and a spear carrier, walk side by side. The spear carrier swats at
the janitor, earning a dirty look. Matrix picks them up and glares hard at
each in turn, then looks up and drops the binomes. Mouse and Ray fly down to
the surface and hover in place. The punk binomes hop off.]
- Punk Binome:
- Thank you. Thank you very much.
- [The punk binomes walk toward the Principle Office.]
- Al's Waiter:
- C'm'on, Al. Ya don't wanna be the last one in.
- Al:
- [voiceover] What?
- [Al's Waiter looks, deadpanned, at the camera. Matrix shakes his head. A
VidWindow showing AndrAIa opens in front of him.]
- Matrix:
- It looks like we've got everyone.
- AndrAIa:
- Not quite, Enzo. According to my sweep we've got a holdout at the
junkyard!
- Matrix:
- [low voice] I should've known.
- [Cut to the interior of the shack in Old Man Pearson's Data Dump. A
VidWindow showing Matrix opens.]
- Matrix:
- [calling] Mr. Pearson!
- [A tremor shakes the place. Stuff falls and hanging lights swing. Old Man
Pearson looks out from behind some boxes.
- Old Man Pearson:
- Go away!
- Matrix:
- The system's shutting down! You have to come to the Principle Office!
- Old Man Pearson:
- I told yer friends and I'll tell ye, I'm not going!
- Matrix:
- But why?
- Old Man Pearson:
- You may have given up on Mainframe, but I haven't! Now go! Leave me
alone!
- [Another explosion rocks the place. A piece of debris falls on his hard
hat, knocking him forward.]
- Old Man Pearson:
- Ow!
- Matrix:
- Mr. Pearson, we care about Mainframe too. It's just that... it's not safe
right now.
- Old Man Pearson:
- And besides, who are ye to be orderin' me about?
- Matrix:
- It's me! Enzo!
- Old Man Pearson:
- What? Are ya daft? [softly] Oh, the wee lad was lost in the games.
- Matrix:
- No. I survived the games by living in game sprite mode. [He double-clicks
his icon, changing it to illustrate his point.] I fought long and hard to get
back to Mainframe.
- Old Man Pearson:
- I'm glad to see ya made it. But I still won't go!
- [He sets his hand on his sides. AndrAIa walks up coyly behind him.]
- Matrix:
- I think you will. AndrAIa!
- Old Man Pearson:
- [looking back] What?!
- [AndrAIa taps him above the shoulder with one finger. Old Man Pearson puts
his hand to the area, then sways woozily and falls forward. AndrAIa crouches
by him.]
- AndrAIa:
- Okay, I've got 'im. See ya in a nano.
- [The camera is on Matrix's face as the VidWindow closes.]
- Matrix:
- That's that. [to Mouse and Ray] What's next?
- [A tear appears nearby. They all look at it. Others open up nearby.]
- Mouse:
- I think we're about to find out, sugah.
- [In one of the tears, Zaytan raises his arms, then strides forward. He
raises his arms again. Matrix stares. Zaytan's eyes flare.]
[PLACE COMMERCIAL HERE]
- [A bamboo flute plays as a techie puts Phong's head
back on top of his neck. The techie appears to tighten Phong's neck with a
wrench. Phong waves him away abruptly. Bob, who is at the entrance to the
core, speaks to Dot and Phong through a giant VidWindow.]
- Bob:
- Okay, I'm in position.
- Dot:
- Ready when you are.
- [Bob places his hand against the green handprint beside the door. The
vaultlike door to the Core opens. Blinding light shines out. Bob turns back to
the Dot.]
- Bob:
- So, you'll keep an eye on those power fluctuations for me?
- Dot:
- Don't worry, I've got you covered.
- Specks:
- [agitated] Commander Matrix!
- [Dot looks over. Specks is at the map table with Hack and Slash. Tears are
appearing on it. The bots startle and look down.]
- Specks:
- [continuing] I've got reports of tears opening throughout the city!
- Bob:
- What? What was that about tears?
- Dot:
- Never mind. I've got that covered too. Now get going! And hurry back.
- Bob:
- [flippantly] Don't worry. It's not like we're never going to see each
other again, right?
- [Bob turns and walks into the core.]
- Dot:
- [looking down] Right.
- [Bob's VidWindow closes. Dot turns to the map table.]
- Dot:
- Okay... now what's this about tears?
- [A tear appears right above the map table. Phong and Dot startle, and Dot
shields her eyes. Ash from "Malicious Corpses" appears within.]
- Phong:
- Oh, dear.
- [Santa from the game in "Firewall" jumps out of a tear. The White Knight
from "Castles and Knights" raises his mace and shield. The clown from "The Fun
House" stalks toward the camera and raises his hands. Zaytan's eyes glow at
the camera.]
- Matrix:
- Users in Mainframe?
- Mouse:
- Undeleted RAM. [She draws her sword as the clown approaches.] They're
bein' released by the instabilities in the system.
- Ray:
- Okay, so we know how they got here. Now, everybody pick a partner!
- [Ray, Matrix, and Mouse face the aforementioned Users.]
- Ray:
- [continuing] Let's dance.
- [Zaytan steps toward Matrix, then beckons with his fingers.]
- Matrix:
- [sotto voce] Not this time.
- [Zaytan swings with his blade arm. Matrix hits him with an uppercut, then
kicks Zaytan back. Santa swings his sack at Ray. Ray ducks under it, then
spins and kicks him. Mouse punches the clown, which staggers back, then raises
his hands to his face. The White Knight advances. She holds her sword up to
it. A blow from Zaytan's fist catches Matrix's jaw, turning his head to the
side. Matrix turns back. Ray brings his fists down on Santa's head. Santa
falls backward. The White Knight raises his mace to attack Mouse. Her sword
knocks his helmet and arms off. The empty armor collapses. Mouse holds out her
sword toward the clown, who raises his hands and steps back as she advances.
He looks down, sees the end of the katana pointing at his throat, and tilts
his head up, afraid. Zaytan and Matrix exchange a few blows, then step back.
Matrix beckons to Zaytan with his fingers. Zaytan steps forward and swings.
Matrix ducks the blow and flicks Zaytan's midsection with a finger. Matrix
kicks at Zaytan, but Zaytan catches and holds his leg. Matrix twists around
and kicks Zaytan's head with the other foot. Matrix lands on the ground.
Zaytan swings his fist at Matrix. Matrix catches Zaytan's wrist, then lands a
series of blows on the demon's midsection and face. A final kick to the face,
and Zaytan falls to the ground. Gun snaps into Matrix's hand. Zaytan, hand to
his head, shakes his head to clear it, then looks up and sees Gun's barrel in
his face. Matrix tilts the gun, gesturing for Zaytan to get up. Zaytan does,
keeping this eyes on the gun, which remains in front of his face. Close-up of
Matrix's artificial eye. It rotates into targeting mode. The M glows red.
Matrix's finger tightens on the trigger. Seen from above and behind Zaytan's
shoulder, Matrix shoots. Zaytan wobbles, making icky wet sounds, then falls
forward. Matrix puts Gun back in its place on his thigh and stares down at
Zaytan. Mouse and Ray stand by their fallen enemies. Then more tears appear
around them.]
- Matrix:
- AndrAIa! [looks up]
- [Fade to AndrAIa, who is riding Megabyte's flycycle. Old Man Pearson,
barely conscious and making gurgling noises, is lying on his back behind her.
She flies over wreckage toward the Principle office. A tear opens up right in
her path. She swerves to avoid it. The tear brightens as something appears
within. AndrAIa looks back.]
- AndrAIa:
- I've got a bad feeling about this. The User's ship from "The
Tearing" flies out of the tear and after AndrAIa. It shoots missiles at her
from above and behind. She swerves to the side. It flies up and twists in
midair so that it ends up behind her again. She turns sharply. It does not
turn as tightly, but it keeps after her, firing missiles as she flies down
into the buildings of G Prime. She flies through some pipelike vertical
structures. Most of the missiles hit those. The two vehicles slalom through
the pipelike structures, the User firing more missiles. At the end of the
verticals AndrAIa turns in a sharp circle while the User goes straight ahead,
so she ends up behind it. She chases it briefly.]
- AndrAIa:
- Game over, User!
- [Her finger tightens on a trigger. Dozens of missiles launch from under
the flycycle's wings. They converge on the User. Some go past it; others hit
its back. Trailing flame, it tilts and falls. One last missile follows it, and
blows a wing off when it hits. The ship flames briefly, then explodes. AndrAIa
pulls up as if on a street.]
- AndrAIa:
- [laughs] Clear sailing!
- [She turns and flies back. Above her, the pterodactyl plane from "When
Games Collide" spots her, then flies down and approaches her from the back. It
opens its mouth to bite her. The something shoots it from the other side. It
goes down, burning, and smashes against one of the vertical pipes. AndrAIa
looks over. Captain Capacitor, Princess Bula, and Mr. Christopher are in a
roofless CPU vehicle which has a gun mounted in the back.]
- Capacitor:
- Ahoy there, milady! Care for an escort?
- [Capacitor grins at AndrAIa. She smiles back, then accelerates toward the
Principle Office.]
- [Herr Doktor, skulking in an alley, sees the shadows of the vehicles
passing overhead.. Belatedly he jumps, startled.]
- Herr Doktor:
- Aah! Ooh, zat was close. We must leave here und quickly. We must not be
caught!
- [Bunnyfoot giggles creepily. Herr Doktor smiles. Then, hearing a noise, he
looks over, alarmed. He sees Hexadecimal's shadow on the wall at the end of
the alley. She is holding a rolling pin.]
- Hexadecimal:
- Going somewhere, boys?
- [Hexadecimal laughs nastily as Herr Doktor shakes.]
- [Bob rises on a platform in the core. He taps on a VidWindow control panel
and opens a larger VidWindow, which is filled with black and white static.]
- Bob:
- Dot, I-I'm in the Core. I'm about to power down the sectors. [leaning
closer] Dot? Dot, are you there? Dot!
- [His face fades to Dot's. She is being held by the throat over the map
table by Ash. She struggles and cries out, trying to pull his hand away, then
trying to shove him away with her leg against his chest. He starts his
chainsaw and grins evilly at her. She beats on his shoulder. Hack and Slash
seize Ash by his arm and shoulder and try to pull him away from Dot, grunting
and rhubarbing almost unintelligibly as they do.]
- Hack:
- Let go of her, you big m-
- Slash:
- C'mere, you-
- Hack:
- C'mere! Let go of her!
- [The Prisoner from "Starship Alcatraz" advances on Specks. Specks waves
his fists around like someone trying to look tough without having any notion
of how.]
- Specks:
- Oh! Wh! Eeh! Take that! Hah! Ah!
- [The Prisoner punches Speck's eyeblock. Specks yelps and falls. With some
vaguely martial-artsish yells Phong leaps onto the User's back, seizes him
around the head and chest, and drags him to the ground. Hack and Slash are
still rhubarbing and trying to pull Ash away from Dot. She is still fighting
as well. Finally the bots pull Ash back, then fall further back themselves,
leaving Ash's arms free. He looks back at the two bots, then at Dot.]
- Ash:
- Groovy!
- [Ash takes the shotgun off his back. The Pilot from the game in "Firewall"
has Mouse helpless in a headlock. The Cowboy from the game in "High Code"
stalks toward Mouse. She swings her katana at him. Ray Tracer stomps on the
tiny gladiators from "A Dungeon Deep" and the dinosaur model from the game in
"Firewall." Matrix slams the "heads" of two of the battle carrots from "A
Dungeon Deep" together, knocking them out, then dusts his hands together. A
tear opens above him. A shark from the game in "AndrAIa" falls out, flaps
around on the ground, and looks up helplessly at him.]
- [Bob rises into the Core control chamber, which has hexagonal patterns on
the walls. He looks around. Then he taps the control panel VidWindow several
times. The larger, staticky VidWindow closes.]
- Bob:
- Great. Looks like I'm on my own.
- [A simulation of Megabyte appears behind him.]
- Megabyte Simulation:
- Not exactly, Bob.
- [Bob whips around, startled.]
- Bob:
- Megabyte!
- [The simulation laughs triumphantly.]
[PLACE COMMERCIAL HERE]
- [Ray Tracer punches out the red User from the game in "Enzo The Smart."
The tank dinosaur from the games in "When Games Collide" stomps around, roars,
then falls on its side with Matrix on its head. The skeleton warrior from
"Castles and Knights" comes up behind Matrix. As it raises its sword AndrAIa
flies by on Megabyte's flycycle and snatches him away. Matrix looks over. She
drops the warrior; it lands hard and doesn't move. She lands the cycle.]
- Matrix:
- Thanks, AndrAIa.
- [Two of the pirates pop up as AndrAIa gets off the bike. She walks over to
Matrix. He jumps off the tank dinosaur's head.]
- AndrAIa:
- Now that is a nice bike. So, you been having fun without me?
- Matrix:
- Never!
- [Old Man Pearson groans. Several pirates chatter as they try to get the
struggling binome safely to the ground. When they hear an explosion they drop
Pearson.]
- Matrix:
- Come on! We'll all be safer inside.
- [There is another explosion. After a pause everyone runs offstage.]
- [Back to the core.]
- Megabyte Simulation:
- Oh, really, Bob, I thought you'd be happy to see me.
- Bob:
- But... how? [His eyes narrow suspiciously.] Wait a nano.
- [Bob swings his hand at the simulation's midsection. Where he touches it
it breaks into shards, which immediately re-form.]
- Megabyte Simulation:
- That's right, a simulation. When I knew Mainframe was doomed, I left a
little something behind to keep any "saviors of the city" company. Well, I'm
glad it's you, Bob. I can mock you one last time.
- Bob:
- Mock all ya like, I'm still here. And I have a job to do.
- [Bob walks forward, through the simulation, shattering it. It re-forms
behind him. Bob is at a bank of hexagons, each lit red and with a handle in
the middle. The simulation leans forward and watches intently. One of the red
hexagons extends. Bob turns the handle, and it turns blue and retracts again.
Bob touches the handle of another red one. It extends. He turns the handle.
The red turns blue, and the hexagon retracts.]
- [There is a flash of white light, and a gunshot is heard. Hack reels back
into a wall. Slash is already lying against the wall.]
- Hack:
- [Theatrically] D'oh! Ooh, ahh, oh, he got me!
- Slash:
- Oh, yeah, he got me too.
- Hack:
- Yeah, well, he got me more!
- Slash:
- Yeah, but it [???]
- Hack:
- Ooh! Ohh!
- Slash:
- I'm fallin' down- oh
- Hack:
- I'm sinkin' fast! Ooh! Oh!
- Slash:
- Hold me!
- [Slash holds his arms out to Hack. Hack holds his arms out to Slash. Their
hands barely touch. Both bow their heads. Ash blows across the barrel of his
gun. Then he points it at arm's length at Dot, who is still standing at the
map table. She dodges a shot. Then Frisket barks. Ash looks back. Frisket runs
up and leaps at Ash. Close-up on Dot's face as she reacts to Frisket's
snarling and some unpleasant sound effects.]
- Dot:
- It's payback time!
- [Ash is on his back on the ground, apparently "dead." Frisket is snarling
and shaking one arm. Matrix walks into frame and looks at Frisket, then at
Dot. Phong is still on The Prisoner's back, wrestling with him. Princess Bula
picks both up by their necks. She snaps the Prisoner's neck with a loud
crunch, then drops him.]
- Matrix:
- Sis! You okay?
- Dot:
- [shakily] Yeah, I'm fine.
- [Mouse and Ray walk up to Hack and Slash, who are lying against a wall.
Only Hack's eyes move.]
- Mouse:
- [shouting] Medic!
- Matrix:
- Where's Bob?
- Dot:
- Bob? Oh no, Bob!
- [She walks over to a small VidWindow with a control panel and touches it,
opening a larger, staticky VidWindow.]
- Dot:
- Bob, are you there? Bob! [She stares at the staticky VidWindow.] There's
no answer.
- [One of the red hexagons flashes and sparks, then stops flashing. The
camera pulls back to reveal the Megabyte simulation looking at it.]
- Megabyte Simulation:
- Ah well, there goes Sector 31. Pity, I did so enjoy Al's energy shakes.
- [Bob is working at another bank. One simulation is looking at him from the
side. Another comes in from the other side. Both speak in unison.]
- Megabyte Simulations:
- Don't believe me? Oh, I'm hurt.
- Specks:
- [looking at the map table] We just lost Sector 31!
- Dot:
- But several subsectors around the city have powered down!
- Phong:
- Bob must be all right, my children!
- AndrAIa:
- The tears seem to've stopped too.
- Matrix:
- [looking over at the staticky window] Come on, Bob.
- [Both simulations are laughing at Bob in unison.]
- Megabyte Simulations:
- Yes, you've just saved one sector, but while you did two others were
destroyed!
- [The simulations laugh again. Bob, who is starting to look tired, hurries
to another control bank and starts work there. The simulations stay in place
at the previous control bank.]
- Megabyte Simulations:
- Yes, there's no way to save them all.
- [The simulations laugh evilly. Another simulation leans in from the side.
Two more surround him on the other side and back, all laughing. Bob stays
intent on his work.]
- [Explosions shake the Command Room. Specks jumps into Princess Bula's
hands. AndrAIa, Matrix, and Mouse try to keep their balance. Hack and Slash
are standing again, but bent over as if in defeat. Hack gets very theatrical
as he speaks.]
- Hack:
- [patting Slash on the back] Well, Slash, old buddy-
- Slash:
- [looking up] Yeah.
- Hack:
- If this is the end-
- Slash:
- Oh I hate-
- Hack:
- -truly the end, I just want to say that- [embraces Hack] it has been a
pleasure working with you.
- Slash:
- [tapping Hack on the head and looking away] It's been great working with
you too, even thought you did rat me out to Megabyte.
- Hack:
- [Hack draws away and stares at Slash for a nano, then turns away and holds
up one hand, palm forward, toward Slash.] You just never leave that alone.
- Slash:
- No, well, I-
- Hack:
- You always gotta bring that up!
- Slash:
- We- you-
- Hack:
- Even in this, our most profound moment!
- Slash:
- No!
- Hack:
- Just hold me.
- [Hack rushes to Slash. The bots embrace.]
- Slash:
- [???]
- [Mike the TV rushes into the frame, looking indecently energetic and
cheerful.]
- Mike:
- Heyyy! Is there room in this crowded show for a cameo by everyone's
favorite talking television?
- Specks, Mouse, Dot, Matrix, and AndrAIa:
- No!
- [Mike looks utterly disappointed.]
- [Three Megabyte simulations lean close to Bob as he works at a station.
They speak in unison.]
- Megabyte Simulations:
- You'll never do it, Bob. It's hopeless!
- Bob:
- [Shatnering] I... don't believe... in the no-win scenario!
- [Back to the command room.]
- Dot:
- Bob! Come in! Come in, Bob!
- [There is no response.]
- Matrix:
- I'm goin' down there. [walks offstage]
- AndrAIa:
- I'm coming with you. [follows him]
- [Dot, looking miserable, glances at them as they go, then looks down.]
- [Bob is working at the hexagons. All but one in this bank are blue. One
that bob just finished with retracts. Bob reaches for the last red one. As he
taps the handle it sparks violently. Bob flinches. A diagram of a sector, the
inner part pulsing red, is visible over the flashing red icon above the bank.
Gingerly Bob taps the handle. It extends and begins to burn.]
- Megabyte Simulations:
- There's no way you can win, Bob.
- [Scowling, Bob glances at one of the simulations. Then he grabs the
burning handle and tries to turn it. The simulation in camera range leans
forward, surprised.]
- Megabyte Simulations:
- No! Y-you can't!
- [Bob fights to turn the burning handle. His hand is blackened. The
simulation steps forward to stand in front of the control bank. The burning
handle protrudes through his front.
- Megabyte Simulations:
- I won't let you!
- Bob:
- [determinedly] Try and... stop me!
- [He frowns and leans forward. The handle finally turns. It stops burning
and the Hexagon turns blue. The flashing red icon turns green. The three
simulations lean back and scream.]
- Megabyte Simulations:
- No!
- [The simulations shatter and dissolve. Bob looks at his blackened hand,
now feeling the pain. He lowers his head, then walks away.]
- [Seen from outside and above Mainframe, a glow begins racing from the
distance over the energy sea towards Mainframe, which is now completely dark.
Dot looks up as rubble falls behind her. The glow approaches. Slash looks to
the side anxiously. The glow comes closer. Phong looks to the side, his face
lit red.]
- Phong:
- [softly] Oh...
- [The glow closes in on Mainframe. Dot looks around. The glow reaches
Mainframe and rushes upward, over the edge of the system. The command room
shakes violently and people make sounds of alarm. The glow progresses inward
along the surface, destroying all it touches. Bob, gasping for breath, works
with both hands at the hexagons. The glow destroys more of the system. Another
hexagon retracts. The glow progresses inward. Bob continues workin', looking
tired now. The glow continues. Another hexagon turns blue and retracts. The
Principle Office is visible over the ground that is being destroyed. The last hexagon in a bank turns blue and retracts. Bob turns
away just before the icon over it turns green. The glow continues toward the
Principle Office. Bob leaps over to the next bank. The glow continues. Camera
close-up on Bob's eyes, now drooping with fatigue. The glow is now close to
the Principle Office. Bob works with both hands on a panel. The icon above it
flashes red three times, then goes green. The glow stops just outside the
Principle Office. Bob, now gaping like a fish as he breathes, makes a few
motions with his arms as if still turning the hexagons, then moans and falls
forward onto the ground.]
- [In the Command Room, the red lights suddenly stop flashing. The ground is
no longer shaking. Phong taps a VidWindow, which lights up, illuminating him.
Dot looks around. So do Specks and Princess Bula, then Mouse.]
- Mouse:
- We seem to be processin'. Just barely.
- [Phong's VidWindow shows a wireframe diagram of Mainframe. Only the
Principle Office and some discontinuous areas just outside of it are solid
green; the majority of the system is outlined in flashing red.]
- Phong:
- I will get the reading on our status. [He presses a button on the screen.]
- Dot:
- Thank you, Phong. But where's-
- [She cuts off when she hears Bob gasp as he breathes. She turns around.
Matrix and Bob are walking Bob in, Bob, supporting him one under each
shoulder. Dot turns, excited.]
- Dot:
- Bob!
- [Bob takes his hands from around Matrix and AndrAIa, and slumps forward,
exhausted.]
- Bob:
- System... out of... danger?
- Dot:
- Bob... [steps forward] Are you all right?
- Bob:
- I'm okay. Really. I...
- [He closes his eyes and tips his head forward. Dot smiles oddly at him.]
- Bob:
- [continuing] I just need to rest a little.
- Dot:
- [softly] Here. Let me help you.
- [She puts a hand on his shoulder and steps close to him. Bob leans down,
his face close to hers, even as he protests.]
- Bob:
- No, really, let me...
- [Just before their lips touch Bob is pulled backward and Rocky the Rabid
Raccoon pops into frame from below. He grabs Dot by the shoulders.]
- Rocky:
- No way, let me!
- [He kisses Dot. When he releases her she falls backward out of frame. He
licks his lips with lots of spit bubbles. Then he wiggles his fingers and
speaks straight to the camera.]
- Rocky:
- The girl's tasty, but where's all the food?!
- [Rocky hovers briefly, then zooms out of frame. Dot wipes her mouth with
the back of her hand.]
- Dot:
- Ugh! Buh, what in the net was that?!
- Matrix:
- I guess we missed a User.
- AndrAIa:
- Don't worry, I'll get him.
- [She waves a hand, then walks away.]
- Bob:
- Phong, how're we doing?
- [Phong looks away from the VidWindow, which is still displaying the green
and red diagram of Mainframe.]
- Phong:
- The news is not good, my son.
- Bob:
- [surprised] What do you mean?
- Phong:
- We have survived Megabyte's bane, but Mainframe is still... doomed.
- [Fade to black as Dot, Matrix, and Bob absorb this news.]
Directed by |
Mark Schiemann |
|
Starring the Voices of |
Sharon Alexander Kathleen Barr Long John Baldry Gary
Chalk Ian James Corlett Paul Dobson |
Michael Donovan Donal Gibson Tony Jay Scott
McNeil Shirley Millner Louise Vallance |
Casting by BLT Productions Ltd. |
|
Voice Director |
Michael Donovan |
|
Story Editor |
Dan DiDio |
|
Executive Production Design Consultant |
Brendan McCarthy |
|
Production Design |
Brian Eun Anthony Guad |
|
Production Design Consultant |
Ian Gibson |
|
Design Supervisor |
Gavin Blair |
|
Associate Producer |
Judy Slattery |
|
Production Manager |
B. F. Painter |
|
YTV Executive |
Laurinda Shaver |
|
Animation Coordinator |
Jennifer Twiner |
|
Production Secretary |
Stephanie Seifert |
|
Supervising Animator |
William Chan |
|
Senior Animators |
Neil Bruder Ali Kojori Michael Mussellam |
|
Computer Animators |
Isabel Auphan Walton Burgwynn Katrina Conwright Joe
Crawford Jim Nagy Zeke Norton Fernando Pazos Todd
Sherrard |
Michael Ferraro Rob Gandell Allen LeCorre Colleen
Morton Chris Buckley Jason Gross Henn Lizra Matthew
Wilcox |
Modeling Director |
Frank Belina |
|
Supervising Modeller |
Rak Tafarodi |
|
Modellers |
Jaroslav Chorny Michael Faulkner Alberto C. Garcia Gideon
Hay Marco Tremblay |
Murray McCarron Doug MacCay Jeremy Miller James Stewart |
Modeling Tracker |
Donna Maxwell |
|
On-Line Editors |
Dermot Shane Anne Hoerber |
|
Off-Line Editor |
William Lau |
|
Vice-President Technical Operations |
Kelly Daniels |
|
Chief Engineer |
Greg Story |
|
Systems Engineers
|
Terry Bates Larry Bodnar Russ Ptolomey |
|
Vice-President Software Development |
Chris Welman |
|
Software Development |
Tim Belsher Troy Brooks Michael Dyck David Fracchia
Rick Glumac |
Albert Ho Tony Pelle Phil Peterson David Wong Adam
Wood-Gaines |
Software Technical Support |
Denise Pierre Eric Torin |
|
Video Production Supervisor |
Jim Corbett |
|
Video Production Technicians |
Andre Guilbeault Jean Ireland |
|
Video Disk Operators |
Sylvain Blais Amy Wilding |
|
Corporate Controller |
Giuliana Bertuzzi, CMA |
|
Production Accountant |
Jim Pratt |
|
Director of Communications |
Mairi Welman |
|
Executive Assistants |
Adria Budd Colleen Heenan |
|
Alliance Executive |
Beth Stevenson |
|
Production Assistants |
William Lee Bracken New Jim Verbicky |
Jacquie McCarnan Christian Varin |
Music composed by |
Robert Buckley |
|
Sound Effects Supervisor |
Marcel Duperreault |
|
Sound Effects Editor |
Jason Fredrickson Scud |
|
Dialogue Editor |
Kirk Furniss |
|
Dialogue recorded at |
Pinewood Sound Waves Sound Recorders, Inc. |
|
Foley, Re-recording & Final Mix at |
Post Modern Sound |
|
Video Post Production |
Mainframe Entertainment Inc. |
|
Vice President of Production |
Glenn Griffiths |
|
Vice President of Operations |
Phil Mitchell |
|
Director of Operations |
Gavin Blair |
|
Produced in association with YTV Canada Inc. |
Recorded in Dolby Surround |
© 1997 Reboot III Productions Ltd. All rights
Reserved |
A Mainframe/Alliance Production |
| |
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